The GUI.yml contains all the Menus and the specific Settings for the player. If you don't want a setting, just remove the item. If you want a Shop item in the Main menu, change it. It is (or at least currently) not possible, to create a whole new menu.
Special Items are Items, that have a multiple purpose and are dynamic. You can configure them, but f.e. the next Site Item will be added, if no space is left in the inventory or you configurated multiple sites.
The Menu Configuration is pretty simple. Title, Inventory Item Size, Items... . The Items for the Inventory are a bit more complex. You can define with the GUI Action Type the function of an item.
Important: Items with no GUI Action are normal Items and can be removed from the Inventory. F.e. if you want to give the player free Apples. Decoration Items need at least the Action NOTHING, so that they can't be removed.
You can configure the Slot with the Slot Setting! But also multiple Sites, if you add the Setting Page to the Item. This makes it possible to create multiple Sites, if one Menu is not big enough.
# Everthing is customizable. But this could also break the system.
#
#Items
# This are Items that are in the inventory, but not manually setable.
# The Site Items are automaticly generated f.e. then more space is needed.
#
# For Custom PlayerHeads use the value data from f.e. this site:
# https://minecraft-heads.com/custom-heads/alphabet/9223-white-arrow-right
#
Special-Items:
NextSiteItem:
DisplayName: '&f&lNext Site'
Type: PLAYER_HEAD
Head:
Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTU2YTM2MTg0NTllNDNiMjg3YjIyYjdlMjM1ZWM2OTk1OTQ1NDZjNmZjZDZkYzg0YmZjYTRjZjMwYWI5MzExIn19fQ=='
Lore:
- '&8Click for the next Site'
BeforeSiteItem:
DisplayName: '&f&lBefore Site'
Type: PLAYER_HEAD
Head:
Value: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2RjOWU0ZGNmYTQyMjFhMWZhZGMxYjViMmIxMWQ4YmVlYjU3ODc5YWYxYzQyMzYyMTQyYmFlMWVkZDUifX19'
Lore:
- '&8Click for the next Site'
#GUI
# This are things, you should keep in mind:
#
# - If the Size of the Inventory is only 27. Then you cant set an Item on Slot 28. 27 is the last usable slot.
# - The ACTION is needed, to let the plugin know, that this is a GUI Item. Use "NOTHING", if you want to use an decoration Item.
#
# - The Name of the items can be everything, as long they arent the same in the section.
# F.e. GUI.MainPage.Items.1.... and GUI.MainPage.Items.2.... or GUI.MainPage.Items.SomethingToSpecifyTheItem. ...
#
# - You can set Pages for the Item to be on. If nothing is set, then the first page is used. Use for the item: Page: 2
# There needs to be at least one item on each page. And also the back and forth Items are at the bottom left/right.
#
GUI:
MainPage:
Title: '&f&lSelect the Menu'
Size: 27
Items:
DecorationItem:
DisplayName: ' '
Type: BLACK_STAINED_GLASS_PANE
Lore: {}
Action: NOTHING
Slot: '*'
ShopItem:
DisplayName: '&f&lShop Menu'
Type: EMERALD
Lore:
- '&c➤ &6Open the Flytime Shop Menu.'
Action: MENU_SHOP
Slot: 12
ParticleItem:
DisplayName: '&f&lParticle Menu'
Type: FEATHER
Lore:
- '&c➤ &6Open the Particle Menu.'
Action: MENU_PARTICLE
Slot: 15
ShopMenu:
Title: '&f&lFlytime Shop'
Size: 27
Items:
DecorationItem:
DisplayName: ' '
Type: BLACK_STAINED_GLASS_PANE
Lore: {}
Action: NOTHING
Slot: '*'
ShopItem1:
DisplayName: '&f&l10 Minutes'
Type: PAPER
Lore:
- '&6Buy extra Flytime.'
- ''
- '&c➥ &6&lFlytime&7: &f10 Minutes'
- '&c➥ &6&lPrice&7: &f10.000$'
Action: SHOP_FLYTIME
Flytime: '10m'
Price: 10000
Slot: 11
ShopItem2:
DisplayName: '&f&l30 Minutes'
Type: PAPER
Lore:
- '&6Buy extra Flytime.'
- ''
- '&c➥ &6&lFlytime&7: &f30 Minutes'
- '&c➥ &6&lPrice&7: &f30.000$'
Action: SHOP_FLYTIME
Flytime: '30m'
Price: 30000
Slot: 13
ShopItem3:
DisplayName: '&f&l1 Hour'
Type: PAPER
Lore:
- '&6Buy extra Flytime.'
- ''
- '&c➥ &6&lFlytime&7: &f1 Hour'
- '&c➥ &6&lPrice&7: &f50.000$'
Action: SHOP_FLYTIME
Flytime: '1h'
Price: 50000
Slot: 15
ShopItem4:
DisplayName: '&f&l1 Day'
Type: PAPER
Lore:
- '&6Buy extra Flytime.'
- ''
- '&c➥ &6&lFlytime&7: &f1 Day'
- '&c➥ &6&lPrice&7: &f500.000$'
Action: SHOP_FLYTIME
Flytime: '1D'
Price: 5000000
Slot: 17
#
# You can Add all Particle Types that are listed here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
# But not all of them look very special. Thatswhy I only choose some of them as default.
#
ParticleMenu:
Title: '&f&lParticle Menu'
Size: 45
Items:
DecorationItem:
DisplayName: ' '
Type: BLACK_STAINED_GLASS_PANE
Lore: {}
Action: NOTHING
Slot: '*'
ParticleItem1:
DisplayName: '&6Particle&7: &f&lAsh'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: ASH
Slot: 11
ParticleItem2:
DisplayName: '&6Particle&7: &f&lBubble Pop'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: CRIT_MAGIC
Slot: 12
ParticleItem3:
DisplayName: '&6Particle&7: &f&lCampfire Smoke'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: CAMPFIRE_COSY_SMOKE
Slot: 13
ParticleItem4:
DisplayName: '&6Particle&7: &f&lCloud'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: CLOUD
Slot: 14
ParticleItem5:
DisplayName: '&6Particle&7: &f&lDragon Breath'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: DRAGON_BREATH
Slot: 15
ParticleItem6:
DisplayName: '&6Particle&7: &f&lDripping Cherry Leaves'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: DRIPPING_CHERRY_LEAVES
Slot: 16
ParticleItem7:
DisplayName: '&6Particle&7: &f&lFirework Spark'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: FIREWORK_SPARK
Slot: 17
ParticleItem8:
DisplayName: '&6Particle&7: &f&lFlame'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: FLAME
Slot: 18
ParticleItem9:
DisplayName: '&6Particle&7: &f&lHeart'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: HEART
Slot: 21
ParticleItem10:
DisplayName: '&6Particle&7: &f&lNote'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: NOTE
Slot: 22
ParticleItem11:
DisplayName: '&6Particle&7: &f&lPortal'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: PORTAL
Slot: 23
ParticleItem12:
DisplayName: '&6Particle&7: &f&lSnowflake'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: SNOWFLAKE
Slot: 24
ParticleItem13:
DisplayName: '&6Particle&7: &f&lSoul Fire Flame'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: SOUL_FIRE_FLAME
Slot: 25
ParticleItem14:
DisplayName: '&6Particle&7: &f&lSpell'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: SPELL
Slot: 26
ParticleItem15:
DisplayName: '&6Particle&7: &f&lVillager Angry'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: VILLAGER_ANGRY
Slot: 27
ParticleItem16:
DisplayName: '&6Particle&7: &f&lVillager Happy'
Type: WHITE_STAINED_GLASS_PANE
Lore:
- '&6Buy&7/&6De-/Activate &6the Particle.'
- ''
- '&c➥ &6&lPrice&7: &f5.000$'
- '&c➥ &6&lOwning&7: &f%owning%'
Action: PARTICLE
Price: 5000
Particle: VILLAGER_HAPPY
Slot: 30
#Do NOT touch
Version: 1